Acedia (Discouragement)

Role Play

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Netrunner Project - Blender

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 Here's a test movie of the NetRunner grid I recreated inside Blender.  The grid is no longer in Second Life, but is stored for future game design.
 
 

My Virtual Home

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For my friends not in Second Life, its difficult to really show some of the things I'd like them to see.  However lately I've been working with 360x360 panoramic images, and now I can make VR realms of VR realms.  Clicking the picture above will take you close to were I go to get away from it all.  Enjoy.

Last Updated on Tuesday, 29 December 2009 20:41
 

Netrunner Project

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For about 14 years now, I've always wanted to play an awesome Netrunner game, but sadly I never found any that met up to the guidelines that CyberPunk 2020 setup.  Lately in SL I've been designing my dreams in Second Life, but I'm a bit low on money/prims/space so I may have to take it down and shelve it for later.  Here is what I was able to do so far, and its amazingly low prim.

The Grid

The Net Runner Grid with the Data Fort glowing in the background.

Data Fort

Up close to the Data Fort with a view of the Firewalls and Code Gates

ICE 

A deadly ICE routine waiting inside

Data Banks 

The payoff, vulnerable banks of information

Layout 

An overview of the fort's layout 

Last Updated on Wednesday, 23 December 2009 22:38
 

SALIGIA Wings

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Wings

Available now on XStreet

I made these for the main character (Marye Brentley) of the story line Closure.  I wanted wings that were subtle, at least more subtle than most angel wings.  These wings are particle wings that appear occasionally as she walks, only to drift off in the wind.

For this item, I made the script modifiable as well, as I took the majority of the code from ZHAO-II, and also to allow people to add their own textures. 

 

The SALIGIA Casket

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SALIGIA Casket

Availiable now on XStreet.

I made this coffin to support a role play story in which a friend temporarily died (ie, she couldn't be online for a few weeks).  My friends asked me to come up with an idea of what to do and I came up with the idea of having a full blown New Orleans style funeral procession.  However, I couldn't find a simple casket that would follow a person, necessary to make the procession work.  So, I made one up.

I won't claim it is the best looking casket, after all I made it in under a day, but I did try to give it it's own unique style.  As always, its modifiable so you can texture it differently or do whatever, possibly add a poseball for someone to lay in it.

Last Updated on Monday, 19 October 2009 20:36
 


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